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Emakina boosts engagement and HR marketing with Hero

How to gamify work, boost engagement, favor workforce learning, boost employee engagement and reinforce its HR marketing with a single system ? It's a matter of productivity, engagement and employer brand all businesses face today and which they're trying to tackle, often  in a muddled way. Finally, few have achieved an undified and integrated approached to deal with these challenges. At the end of my interview with Manuel Diaz on the importance of experience in digital models, I asked him about something I've been wondering about for a long time....

Emakina boosts engagement and HR marketing with Hero

How to gamify work, boost engagement, favor workforce learning, boost employee engagement and reinforce its HR marketing with a single system ? It's a...

What’s the business impact of gamification ?

In brief : gamification is told to have a positive impact on business because it increases loyalty, favors engagement etc. That's only half true...

Gamification should be used cautiously

Summary : gamification is an incredible means to lead employees to new ways of doing things. Underestimating it because it does not look serious...

Managing employee’s time : between criticality and beauty contest

Summary : the question of time management and task prioritization will become essential in networked organization where autonomy is expected to increase and intrapreneurship...